;Smoky intr
[Info]
localcoord = 400,254

[SceneDef]
spr = int-end.sff
startscene =0  ;Starting scene number (for debugging)


;------------------------------------
[Scene 0];
; Fade
fadein.time = 50       ;Time to take for fading in
fadein.col = 0,0,0     ;Use 255,255,255 for white-fade
fadeout.time = 100
fadeout.col = 0,0,0
clearcolor = 0,0,0
bg.name = BG0
; Overlay Anims (from 0 to 9)
layerall.pos = 00,0 
end.time =1000
;layer0.anim =  1;fg
;layer0.offset = 0,0
;layer0.starttime = 0

[BG0Def]


 [BG0 megnd]
type = normal
spriteno = 3333,0
start = 0,260
mask=1
layerno =1
scalestart =.72,.72

