[Info]
localcoord = 400,254

[SceneDef]
spr = bioend.sff
snd = 1.snd


startscene = 0

[Scene 0]

;sound1.value=666,0
;sound1.starttime=90
;sound1.volumescale =100

bg.name = Scene0bg

end.time = 2800

layerall.pos = 0,175

fadein.time = 30
fadeout.time = 90
bgm = intro.ogg
bgm.loop = 1

[Scene0bgDef]

[Scene0bg Бэкграунд]
type = normal
spriteno = 20,8
scalestart = 0.5,0.5
start = 0,0



[Scene0bg тхт]
type = normal
spriteno = 20,3
scalestart = 0.5,0.5
start = 0,220
mask=1
velocity=0,-0.15
window=0,118,400,240
trans=sub



[Scene0bg тхт]
type = normal
spriteno = 20,3
scalestart = 0.5,0.5
start = 0,220
mask=1
velocity=0,-0.15
window=0,123,400,238
trans=addalpha
alpha=160,200


[Scene0bg тхт]
type = normal
spriteno = 20,3
scalestart = 0.5,0.5
start = 0,220
mask=1
velocity=0,-0.15
window=0,125,400,235






[Begin Action 666]
666,0, 0,0, 2000
interpolate angle
666,0, 0,0, 10,,,1,1,200


[Begin Action 667]
20,0, 0,0, 2000
interpolate scale
20,0, 0,0, 10,,,1.2,1.2

